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-
-
- $VER: Players.doc V2.01 (17.04.1994)
- Copyright 1994 by Delirium Softdesign
- (Peter Kunath and Frank Riffel)
-
-
-
- In this document file are all players listed that are officially released
- or supported by Delirium Softdesign.
-
-
- 1. SOME WORDS
-
- All players from us are adapted and tested with care. If problems arise
- from our adaptions we will fix them till the next release if possible. For
- this we will need some informations about your system (type, processor,
- memory, kickstart) and a precise description of the fault. In addition we
- must know which version of DeliTracker was used, which player and/or
- module(s) caused the fault.
-
- If you have removed a bug or improved a player we would be pleased if you
- send this player to us. If you have adapted a completely new player it
- would be nice if you send us the player (perhaps with source) and some
- modules for this player. Please remark if we can include the player in
- the next distribution. We can not make any warranties for modules that
- include the replay routine. If you send me routines please include some
- modules for testing. Any other routines are welcome too.
-
- We can not make any warranties for modules that include their replayroutine.
-
-
- 2. INTERNAL PLAYERS
-
-
- Player Comment
- =================== ==================================================
- SoundTracker15 Player for old SoundTracker modules.
- Uses NotePlayer Interface.
-
- SoundTracker31 Player for SoundTracker modules with 31
- instruments. Uses NotePlayer Interface.
-
- NoiseTracker Player for NoiseTracker modules.
- Uses NotePlayer Interface.
-
- StarTrekker4 Player for StarTrekker modules without AM sounds.
- Uses NotePlayer Interface.
-
- ProTracker ProTracker Player (supports all PT1.1b effects)
- all internal ST like players are based on this
- replay routine. Uses NotePlayer Interface.
-
- CustomPlay With this interface it is possible to integrate
- special players and modules. The module contains
- the full relocatable replay routine. Custom Modules
- are more like a players than a modules.
- Note: DO NOT PACK CUSTOM MODULES !
-
-
-
- 3. EXTERNAL PLAYERS
-
- Player Comment
- =================== ==================================================
-
- Delta1.0 ; ---
-
- Delta2.0 Replaycode inside the module! There may be some
- problems with the volume control of certain mods.
-
- DSS ; ---
-
- DTMusicMaker4 ; ---
-
- DTMusicMaker8 ; ---
-
- EMS Rarely used.
-
- FastTracker Uses Noteplayer Interface (up to 8 Voices)
-
- FC1.3 ; ---
-
- FC1.4 ; ---
-
- Fred Replaycode inside the module!
-
- FTM Modules of this type may not be crunched.
-
- GMC Rarely used
-
- GMOD ; ---
-
- Grouleff Replaycode inside the module!
-
- Hippel Replaycode inside the module!
-
- Hippel-COSO ; ---
-
- HolyNoise ; ---
-
- Ice11 ; ---
-
- IFF-8SVX Don't pack. Loads samples while playing. Has a GUI.
-
- IFF-SMUS This player uses the config feature for setting the
- instrument path (default is 'Instruments:').
- Notes: Songfiles where no instrument is set are
- recognized and loaded, but you won't hear anything.
- The instrument names must have a '.instr' suffix.
-
- JamCracker Uses Noteplayer Interface
-
- M.O.N Replaycode inside the module!
-
- MarkII Replaycode inside the module!
-
- MaxTrax ; ---
-
- MED plays 'MMD0', 'MMD1' and 'MMD2' modules,
- no songs, no MIDI
-
- MEXX ; ---
-
- Mugician ; ---
-
- Music-Ass Replaycode inside the module!
-
- NoiseTrackerPak ; ---
-
- OctaMED plays 'MMD0', 'MMD1' and 'MMD2' modules with
- 5-8 channels. Uses Noteplayer Interface.
-
- Oktalyzer Uses Noteplayer Interface (up to 8 Voices)
-
- ProRunner21 ; ---
-
- PumaTracker ; ---
-
- QCReplay ; ---
-
- RIFF-WAV Don't pack; Loads samples while playing. Has a GUI
-
- SaPlayer Now plays pc-relative modules, too.
-
- SIDMon1.0 Replaycode inside the module!
-
- SIDMon2.0 ; ---
-
- SoundFX13 doesn't play "executable" module format
-
- SoundFX20 doesn't play "executable" module format
-
- SoundMon20 ; ---
-
- SoundMon22 ; ---
-
- ST-NT-PT_Song This is a Sound/Noise/ProTracker Song player. Song
- and all Samples may be packed. The Samples may be
- either located in the volume that the song tells
- (e.g. ST-01:) or in an equal named subdirectory
- (e.g. ST-01/). The path of this subdir is specified
- in the ENV:ST-NT-PT_Song variable. If a sample is
- not found the user is asked for a replacement.
-
- ST26 ; ---
-
- StarTrekker4AM plays only StarTrekker modules with AM sounds. The
- corresponding '.NT' file must exist else the module
- won't be played. Both files may be crunched.
-
- Synthesis ; ---
-
- TFMX_1.5 The songfile must begin with 'mdat.' and the sample
- file with 'smpl.' Both files may be crunched.
-
- TFMX_7V This 7 voice player is very cpu-intensive. The
- songfile must begin with 'mdat.' and the samplefile
- with 'smpl.' Both files may be crunched.
-
- TFMX_Pro The songfile must begin with 'mdat.' and the sample
- file with 'smpl.' Both files may be crunched.
-
- TME ; ---
-
- VSSDeliPlayer ; ---
-
- Whittaker Replaycode inside the module!
-
-